Fully disable AUD's FFTW3 usage.
[blender-staging.git] / source / blender / blenkernel / intern / curve.c
index a7dd80bff4d10701402fa5e619e2e4f96a2b1bce..06ba066efddd9228fc94bdbe6f2b9e91120a437c 100644 (file)
@@ -1939,11 +1939,10 @@ static void make_bevel_list_3D_tangent(BevList *bl)
 
                /* make perpendicular, modify tan in place, is ok */
                float cross_tmp[3];
-               float zero[3] = {0,0,0};
 
                cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
                normalize_v3(cross_tmp);
-               tri_to_quat( bevp1->quat,zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
+               tri_to_quat( bevp1->quat, (float [3]){0,0,0}, cross_tmp, bevp1->tan); /* XXX - could be faster */
 
                bevp0= bevp1;
                bevp1= bevp2;