Fully disable AUD's FFTW3 usage.
[blender-staging.git] / source / blender / editors / space_view3d / drawobject.c
index bc340ef5b4b13a70af36eb7f2abbe9da52dfdf03..171c5a311c1b43541df37b03ced9cb94e1c06794 100644 (file)
@@ -6139,8 +6139,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
                                /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */
                                /* but, we also dont draw names for sets or duplicators */
                                if(flag == 0) {
-                                       float zero[3]= {0,0,0};
-                                       view3d_cached_text_draw_add(zero, ob->id.name+2, 10, 0);
+                                       view3d_cached_text_draw_add((float [3]){0,0,0}, ob->id.name+2, 10, 0);
                                }
                        }
                        /*if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/