ar->v2d.maxzoom= 1.21f;
ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
- ar->v2d.keepzoom= V2D_KEEPZOOM|V2D_KEEPASPECT;
+ ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT;
ar->v2d.keeptot= 0;
static void logic_buttons_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, NULL);
+ ED_region_panels(C, ar, 1, NULL, -1);
}
/************************* header region **************************/