Cleanup: code-style, duplicate header
[blender-staging.git] / source / blender / editors / armature / armature_naming.c
index fa192ed6f360e5caf237ffd2b71796f0cdd9747a..c928508237da5b3bc16b6082a6ce5accee99bd3f 100644 (file)
@@ -362,7 +362,7 @@ static int armature_flip_names_exec(bContext *C, wmOperator *UNUSED(op))
 
        arm = ob->data;
 
-       ListBase bones_names= {NULL};
+       ListBase bones_names = {NULL};
 
        CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones)
        {