Fix #28467: Crash while deleting objects in outliner too fast
[blender-staging.git] / source / blender / editors / space_outliner / outliner_intern.h
index 2ddb57076237cf77b2dcfc6f3e1fab1b9458033b..61507d1ffe588d47a7a5aebaedf493b99e9f0cbb 100644 (file)
@@ -129,6 +129,7 @@ typedef struct TreeElement {
 /* outliner_tree.c ----------------------------------------------- */
 
 void outliner_free_tree(ListBase *lb);
+void outliner_cleanup_tree(struct SpaceOops *soops);
 
 TreeElement *outliner_find_tse(struct SpaceOops *soops, TreeStoreElem *tse);
 TreeElement *outliner_find_id(struct SpaceOops *soops, ListBase *lb, struct ID *id);