Bunch of small fixes for warnings and whatnot....
[blender-staging.git] / source / gameengine / Converter / BL_MeshDeformer.cpp
index f7df35af21d484d89d2d77e7a3dfc553d0a39ab7..7a469c668ebd67aa090e7c61bfc3a2b7ff3005bb 100644 (file)
@@ -58,7 +58,6 @@ bool BL_MeshDeformer::Apply(RAS_IPolyMaterial *mat)
        vecVertexArray  array;
        vecIndexArrays  mvarray;
        vecIndexArrays  diarray;
-       float co[3];
        
        RAS_TexVert *tv;
        MVert   *mvert;