whitespace edits
[blender-staging.git] / source / gameengine / Network / LoopBackNetwork / NG_LoopBackNetworkDeviceInterface.h
index 67d0e741507f51f454dc0e06dbb808ed7551a5c1..cb7807a86a6e0e0d92c1b2d531f818c200bee0bc 100644 (file)
@@ -52,8 +52,8 @@ public:
        virtual void NextFrame();
 
        bool Connect(char *address, unsigned int port, char *password,
-                    unsigned int localport, unsigned int timeout) {
-           return true;}
+                    unsigned int localport, unsigned int timeout) {
+               return true;}
        bool Disconnect(void) {return true;}
 
        virtual void SendNetworkMessage(class NG_NetworkMessage* msg);