moving textures up and down didnt move the material flag, made editmesh skin Ctrl...
[blender-staging.git] / source / blender / editors / mesh / mesh_ops.c
index eaaf76d7bc7bcdd2f888231e0fe6bd425a6cf721..8c24dda4da7faa7c782ccd13ec34e40b867e3b01 100644 (file)
@@ -258,6 +258,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
 
        /* add/remove */
        WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
+       WM_keymap_add_item(keymap, "MESH_OT_skin", FKEY, KM_PRESS, KM_CTRL|KM_ALT, 0); /* python */
        WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
        
        kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);