Fix #35174: dynamic paint displacement missing in render.
[blender-staging.git] / source / blender / modifiers / intern / MOD_mirror.c
index 2b29f2afb9a35482bf258b69dac2de546a8925d5..3c886bafc794800d5ad2feae3d9bbb5af33a4d6f 100644 (file)
@@ -335,13 +335,6 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
        return result;
 }
 
-static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
-                                    struct BMEditMesh *UNUSED(editData),
-                                    DerivedMesh *derivedData)
-{
-       return applyModifier(md, ob, derivedData, MOD_APPLY_USECACHE);
-}
-
 
 ModifierTypeInfo modifierType_Mirror = {
        /* name */              "Mirror",
@@ -360,7 +353,7 @@ ModifierTypeInfo modifierType_Mirror = {
        /* deformVertsEM */     NULL,
        /* deformMatricesEM */  NULL,
        /* applyModifier */     applyModifier,
-       /* applyModifierEM */   applyModifierEM,
+       /* applyModifierEM */   NULL,
        /* initData */          initData,
        /* requiredDataMask */  NULL,
        /* freeData */          NULL,