/* -- */
-float rollBoneToVector(EditBone *bone, float new_up_axis[3]);
+float rollBoneToVector(EditBone *bone, float new_up_axis[3]);
+
void make_boneList(struct ListBase *list, struct ListBase *bones, EditBone *parent);
void editbones_to_armature (struct ListBase *list, struct Object *ob);