Update to the VC7 projectfiles.
[blender-staging.git] / projectfiles_vc7 / gameengine / physics / PHY_Physics / PHY_Sumo / PHY_Sumo.vcproj
index dfdd1c0611b6c4bb6d5986c701c563156e8137f5..a8d6e77cd58f9cf61b861c0dba9d6909ec49a072 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="PHY_Sumo"
        ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
        Keyword="Win32Proj">
@@ -24,6 +24,7 @@
                                MinimalRebuild="TRUE"
                                BasicRuntimeChecks="3"
                                RuntimeLibrary="1"
+                               RuntimeTypeInfo="TRUE"
                                UsePrecompiledHeader="2"
                                PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
                                AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+                       <File
+                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
                        </File>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl;inc">
+                       <File
+                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h">
                        </File>