flip_editnormals is back, alt+3key
[blender-staging.git] / source / blender / editors / mesh / mesh_ops.c
index 9c688725b5089c67b76d89c8f4a1d7a683584ee2..d4d21f61b61f1f5f6f31c65d29bb3699eed6432b 100644 (file)
@@ -164,6 +164,7 @@ void ED_operatortypes_mesh(void)
        WM_operatortype_append(MESH_OT_mark_seam);
        WM_operatortype_append(MESH_OT_mark_sharp);
        WM_operatortype_append(MESH_OT_smooth_vertex);
+       WM_operatortype_append(MESH_OT_flip_editnormals);
        
 }
 
@@ -210,6 +211,8 @@ void ED_keymap_mesh(wmWindowManager *wm)
 
        WM_keymap_add_item(keymap, "MESH_OT_smooth_vertex", THREEKEY, KM_PRESS, KM_CTRL , 0);
 
+       WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0);
+
        /* temp hotkeys! */
        WM_keymap_add_item(keymap, "MESH_OT_similar_vertex_select", GKEY, KM_PRESS, KM_SHIFT, 0);
        WM_keymap_add_item(keymap, "MESH_OT_similar_edge_select", GKEY, KM_PRESS, KM_SHIFT2|KM_CTRL, 0);