fix [#25598] projection surface snap issue
[blender-staging.git] / source / blender / editors / transform / transform.h
index 0e0d452a9e684267eb37866de4ce2b8f49f36f06..d8e750acb882b9fe4e6a69e22033d866bf460bf5 100644 (file)
@@ -95,7 +95,8 @@ typedef struct TransSnap {
        short   modePoint;
        short   modeSelect;
        short   align;
-       short   project;
+       char    project;
+       char    project_self;
        short   peel;
        short   status;
        float   snapPoint[3]; /* snapping from this point */