code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Converter / KX_ConvertControllers.h
index c251985abfb4ef6b6af7e37e3a4460d98b2e2111..817a49e1b2f3077d589c04dce38baecfdf0295ed 100644 (file)
@@ -1,6 +1,4 @@
-/**
- * $Id$
- *
+/*
  * ***** BEGIN GPL LICENSE BLOCK *****
  *
  * This program is free software; you can redistribute it and/or
  *
  * ***** END GPL LICENSE BLOCK *****
  */
-#ifndef __KX_CONVERTCONTROLLERS_H
-#define __KX_CONVERTCONTROLLERS_H
+
+/** \file KX_ConvertControllers.h
+ *  \ingroup bgeconv
+ */
+
+#ifndef __KX_CONVERTCONTROLLERS_H__
+#define __KX_CONVERTCONTROLLERS_H__
 
 #include "KX_Python.h"
 
@@ -40,6 +43,4 @@ void BL_ConvertControllers(
        class KX_BlenderSceneConverter* converter
 );
 
-
-#endif //__KX_CONVERTCONTROLLERS_H
-
+#endif  /* __KX_CONVERTCONTROLLERS_H__ */