Drag and drop 2.5 integration! Finally, slashdot regulars can use
[blender-staging.git] / source / blender / editors / space_logic / space_logic.c
index a0ef6c395d43cdf8ecad7d7676f5207830ba7d0e..abe20477914cab0fdc31c1874a20183eff85a6c1 100644 (file)
@@ -357,7 +357,7 @@ void ED_spacetype_logic(void)
        /* regions: listview/buttons */
        art= MEM_callocN(sizeof(ARegionType), "spacetype logic region");
        art->regionid = RGN_TYPE_UI;
-       art->minsizex= 220; // XXX
+       art->prefsizex= 220; // XXX
        art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
        art->listener= logic_listener;
        art->init= logic_buttons_area_init;
@@ -369,7 +369,7 @@ void ED_spacetype_logic(void)
        /* regions: header */
        art= MEM_callocN(sizeof(ARegionType), "spacetype logic region");
        art->regionid = RGN_TYPE_HEADER;
-       art->minsizey= HEADERY;
+       art->prefsizey= HEADERY;
        art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
        art->init= logic_header_area_init;
        art->draw= logic_header_area_draw;