" :arg y: Y axis position to draw the text.\n"
" :type y: float\n"
" :arg z: Z axis position to draw the text.\n"
-" :type x: float\n";
+" :type z: float\n";
static PyObject *py_blf_position(PyObject *self, PyObject *args)
{
" :arg fontid: The id of the typeface as returned by :func:`blf.load`, for default font use 0.\n"
" :type fontid: int\n"
" :arg angle: The angle for text drawing to use.\n"
-" :type aspect: float\n";
+" :type angle: float\n";
static PyObject *py_blf_rotation(PyObject *self, PyObject *args)
{