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BGE patch: new Physics button and margin parameter in Logic panel. Change subversion.
[blender-staging.git]
/
source
/
gameengine
/
Ketsji
/
KX_ConvertPhysicsObject.h
diff --git
a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 6653026f28a1b4e4b903a19a9c4610abb1d5f5a2..248d2f49b0b5ff8a01eaa2db03b115cadc929a75 100644
(file)
--- a/
source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/
source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@
-86,6
+86,7
@@
struct KX_ObjectProperties
bool m_disableSleeping;
bool m_hasCompoundChildren;
bool m_isCompoundChild;
+ double m_margin;
KX_BoundBoxClass m_boundclass;
union {
KX_BoxBounds box;