typo fix: end of lines ;; --> ;
[blender-staging.git] / source / gameengine / VideoTexture / FilterColor.h
index 2478727a6be350a6d2e0b43937d8fc31d4a4959c..d0536ed2801bf026a5d070b4b2e68ed4ec0b79db 100644 (file)
@@ -141,7 +141,7 @@ protected:
        /// calculate one color component
        unsigned int calcColor (unsigned int val, short idx)
        {
-               unsigned int col = VT_C(val,idx);;
+               unsigned int col = VT_C(val,idx);
                if (col <= levels[idx][0]) col = 0;
                else if (col >= levels[idx][1]) col = 0xFF;
                else col = (((col - levels[idx][0]) << 8) / levels[idx][2]) & 0xFF;