#include "DNA_vec_types.h"
#include "DNA_listBase.h"
#include "DNA_ID.h"
+#include "DNA_freestyle_types.h"
struct Object;
struct Brush;
int samples;
int pad;
+
+ struct FreestyleConfig freestyleConfig;
+
} SceneRenderLayer;
/* srl->layflag */
#define SCE_LAY_EDGE 8
#define SCE_LAY_SKY 16
#define SCE_LAY_STRAND 32
- /* flags between 32 and 0x8000 are set to 1 already, for future options */
+#define SCE_LAY_FRS 64
+ /* flags between 64 and 0x8000 are set to 1 already, for future options */
#define SCE_LAY_ALL_Z 0x8000
#define SCE_LAY_XOR 0x10000
float pad2;
struct Text *dometext DNA_DEPRECATED; // XXX deprecated since 2.5
+ /* Freestyle line thickness options */
+ int line_thickness_mode;
+ float unit_line_thickness; /* in pixels */
+
/* render engine */
char engine[32];
} RenderData;
/* simplify_flag */
#define R_SIMPLE_NO_TRIANGULATE 1
+/* line_thickness_mode */
+#define R_LINE_THICKNESS_ABSOLUTE 1
+#define R_LINE_THICKNESS_RELATIVE 2
+
/* sequencer seq_prev_type seq_rend_type */
/* Paint.flags */
typedef enum {
- PAINT_SHOW_BRUSH = (1 << 0),
- PAINT_FAST_NAVIGATE = (1 << 1),
- PAINT_SHOW_BRUSH_ON_SURFACE = (1 << 2),
+ PAINT_SHOW_BRUSH = (1<<0),
+ PAINT_FAST_NAVIGATE = (1<<1),
+ PAINT_SHOW_BRUSH_ON_SURFACE = (1<<2),
} PaintFlags;
/* Sculpt.flags */
#define EDGE_MODE_TAG_SHARP 2
#define EDGE_MODE_TAG_CREASE 3
#define EDGE_MODE_TAG_BEVEL 4
+#define EDGE_MODE_TAG_FREESTYLE 5
/* toolsettings->gpencil_flags */
#define GP_TOOL_FLAG_PAINTSESSIONS_ON (1<<0)