static EnumPropertyItem buttons_context_items[] = {
{BCONTEXT_SCENE, "SCENE", ICON_SCENE, "Scene", "Scene"},
{BCONTEXT_RENDER, "RENDER", ICON_SCENE_DATA, "Render", "Render"},
+ {BCONTEXT_RENDER_LAYER, "RENDER_LAYER", ICON_RENDERLAYERS, "Render Layers", "Render Layers"},
{BCONTEXT_WORLD, "WORLD", ICON_WORLD, "World", "World"},
{BCONTEXT_OBJECT, "OBJECT", ICON_OBJECT_DATA, "Object", "Object"},
{BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Constraints"},