/* Only allow adding through appropriate other interfaces */
if(ELEM3(i, eModifierType_Softbody, eModifierType_Hook, eModifierType_ParticleSystem)) continue;
+
+ if(ELEM(i, eModifierType_Cloth, eModifierType_Collision)) continue;
if((mti->flags&eModifierTypeFlag_AcceptsCVs) ||
(ob->type==OB_MESH && (mti->flags&eModifierTypeFlag_AcceptsMesh))) {
BIF_undo_push("Modifier convert to real");
}
+static void modifiers_pointCacheClearModifier(void *ob_v, void *md_v)
+{
+ Object *ob = ob_v;
+ ModifierData *md = md_v;
+ int stack_index = modifiers_indexInObject(ob_v, md_v);
+ PTCache_id_clear((ID *)ob, CFRA, stack_index);
+}
+
static void build_uvlayer_menu_vars(CustomData *data, char **menu_string,
int *uvlayer_tmp, char *uvlayer_name)
{
uiBlockSetCol(block, TH_AUTO);
/* open/close icon */
- if (!isVirtual) {
+ if (!isVirtual && md->type!=eModifierType_Collision) {
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconButBitI(block, ICONTOG, eModifierMode_Expanded, B_MODIFIER_REDRAW, VICON_DISCLOSURE_TRI_RIGHT, x-10, y-2, 20, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Modifier");
}
uiBlockBeginAlign(block);
uiDefBut(block, TEX, B_MODIFIER_REDRAW, "", x+10, y-1, buttonWidth-60, 19, md->name, 0.0, sizeof(md->name)-1, 0.0, 0.0, "Modifier name");
- /* Softbody not allowed in this situation, enforce! */
- if (md->type!=eModifierType_Softbody || !(ob->pd && ob->pd->deflect)) {
+ /* Softbody not allowed in this situation, enforce! */
+ if ((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) {
uiDefIconButBitI(block, TOG, eModifierMode_Render, B_MODIFIER_RECALC, ICON_SCENE, x+10+buttonWidth-60, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during rendering");
uiDefIconButBitI(block, TOG, eModifierMode_Realtime, B_MODIFIER_RECALC, VICON_VIEW3D, x+10+buttonWidth-40, y-1, 19, 19,&md->mode, 0, 0, 1, 0, "Enable modifier during interactive display");
if (mti->flags&eModifierTypeFlag_SupportsEditmode) {
uiButSetFunc(but, modifiers_moveDown, ob, md);
uiBlockSetEmboss(block, UI_EMBOSSN);
-
- but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
- uiButSetFunc(but, modifiers_del, ob, md);
+
+ // deletion over the deflection panel
+ if(md->type!=eModifierType_Collision)
+ {
+ but = uiDefIconBut(block, BUT, B_MODIFIER_RECALC, VICON_X, x+width-70+40, y, 16, 16, NULL, 0.0, 0.0, 0.0, 0.0, "Delete modifier");
+ uiButSetFunc(but, modifiers_del, ob, md);
+ }
uiBlockSetCol(block, TH_AUTO);
}
height += 20;
} else if (md->type==eModifierType_Softbody) {
height = 31;
+ } else if (md->type==eModifierType_Cloth) {
+ height = 26;
+ } else if (md->type==eModifierType_Collision) {
+ height = 19;
} else if (md->type==eModifierType_Boolean) {
height = 48;
} else if (md->type==eModifierType_Array) {
} else if (md->type==eModifierType_Explode) {
height = 94;
}
-
/* roundbox 4 free variables: corner-rounding, nop, roundbox type, shade */
uiDefBut(block, ROUNDBOX, 0, "", x-10, y-height-2, width, height-2, NULL, 5.0, 0.0, 12, 40, "");
y -= 18;
- if (!isVirtual) {
+ if (!isVirtual && (md->type!=eModifierType_Collision)) {
uiBlockBeginAlign(block);
if (md->type==eModifierType_ParticleSystem) {
but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Convert", lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Convert the current particles to a mesh object");
uiButSetFunc(but, modifiers_applyModifier, ob, md);
}
- if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem) {
+ if (md->type!=eModifierType_Softbody && md->type!=eModifierType_ParticleSystem && (md->type!=eModifierType_Cloth)) {
but = uiDefBut(block, BUT, B_MODIFIER_RECALC, "Copy", lx,(cy-=19),60,19, 0, 0, 0, 0, 0, "Duplicate the current modifier at the same position in the stack");
uiButSetFunc(but, modifiers_copyModifier, ob, md);
}
if(ob==G.obedit) resizelattice(editLatt, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
else resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, NULL);
ob->softflag |= OB_SB_REDO;
+ if(modifiers_isClothEnabled(ob)) {
+ cloth_free_modifier(modifiers_isClothEnabled(ob));
+ }
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
}
lt = ob->data;
resizelattice(ob->data, lt->opntsu, lt->opntsv, lt->opntsw, ob);
ob->softflag |= OB_SB_REDO;
+ if(modifiers_isClothEnabled(ob)) {
+ cloth_free_modifier(modifiers_isClothEnabled(ob));
+ }
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
}