/* ***************** Library data level operations on action ************** */
+bAction *add_empty_action(const char name[])
+{
+ bAction *act;
+
+ act= alloc_libblock(&G.main->action, ID_AC, name);
+ act->id.flag |= LIB_FAKEUSER;
+ act->id.us++;
+
+ return act;
+}
+
static void make_local_action_channels(bAction *act)
{
bActionChannel *chan;