Armature drawing: custom shape scale options
[blender-staging.git] / source / blender / blenkernel / BKE_action.h
index fdb465f7105159ebc75020c2d152600c6820d593..3fceef5d95dd5f86264c7fbb7ac237c0f8b72439 100644 (file)
@@ -140,6 +140,10 @@ void                 BKE_pose_channels_free_ex(struct bPose *pose, bool do_id_us
 void                 BKE_pose_channels_hash_make(struct bPose *pose);
 void                 BKE_pose_channels_hash_free(struct bPose *pose);
 
+void BKE_pose_channels_remove(
+        struct Object *ob,
+        bool (*filter_fn)(const char *bone_name, void *user_data), void *user_data);
+
 void                 BKE_pose_free(struct bPose *pose);
 void                 BKE_pose_free_ex(struct bPose *pose, bool do_id_user);
 void                 BKE_pose_copy_data(struct bPose **dst, struct bPose *src, const bool copy_constraints);