* Added a slot for scripts to appear in the Render menu. The script category for
[blender-staging.git] / config / win32-mingw-config.py
index e23e6436c5912e30ad2e3fb48709b72725a027f8..c4b14a10c89d7e5950e023cfcd5b55faa889b145 100644 (file)
@@ -5,10 +5,10 @@ WITH_BF_VERSE = 'false'
 BF_VERSE_INCLUDE = "#extern/verse/dist"
 
 BF_PYTHON = LIBDIR + '/python'
-BF_PYTHON_VERSION = '2.4'
+BF_PYTHON_VERSION = '2.5'
 BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
 BF_PYTHON_BINARY = 'python'
-BF_PYTHON_LIB = 'python24'
+BF_PYTHON_LIB = 'python25'
 BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
 
 WITH_BF_OPENAL = 'true'
@@ -83,14 +83,17 @@ BF_ODE_INC = BF_ODE + '/include'
 BF_ODE_LIB = BF_ODE + '/lib/libode.a'
 
 WITH_BF_BULLET = 'true'
-BF_BULLET = '#extern/bullet'
-BF_BULLET_INC = '${BF_BULLET}/LinearMath ${BF_BULLET}/BulletDynamics ${BF_BULLET}/Bullet'
+BF_BULLET = '#extern/bullet2/src'
+BF_BULLET_INC = '${BF_BULLET}'
 BF_BULLET_LIB = 'extern_bullet'
 
 BF_SOLID = '#extern/solid'
 BF_SOLID_INC = '${BF_SOLID}'
 BF_SOLID_LIB = 'extern_solid'
 
+BF_WINTAB = LIBDIR + '/wintab'
+BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
+
 WITH_BF_YAFRAY = 'true'
 
 #WITH_BF_NSPR = 'true'
@@ -120,6 +123,12 @@ WITH_BF_QUICKTIME = 'false' # -DWITH_QUICKTIME
 BF_QUICKTIME = '/usr/local'
 BF_QUICKTIME_INC = '${BF_QUICKTIME}/include'
 
+WITH_BF_ICONV = 'false'
+BF_ICONV = LIBDIR + "/iconv"
+BF_ICONV_INC = '${BF_ICONV}/include'
+BF_ICONV_LIB = 'iconv'
+BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
+
 # Mesa Libs should go here if your using them as well....
 WITH_BF_STATICOPENGL = 'false'
 BF_OPENGL = 'C:\\MingW'