-> Bevel tools and Bmesh kernel
[blender-staging.git] / source / gameengine / Makefile
index efba2f83a3a2dd657c0271f9d9dc233293e98a8d..00503e9f8b458d673aa3587405e931435bb418fc 100644 (file)
@@ -38,6 +38,10 @@ DIR = $(OCGDIR)/gameengine
 DIRS = BlenderRoutines
 DIRS += Converter
 DIRS += Expressions GameLogic Ketsji Rasterizer SceneGraph
-DIRS += Network GamePlayer Physics
+DIRS += Network Physics
+
+ifeq ($(WITH_BF_BLENDERGAMEENGINE),true)
+  DIRS += GamePlayer
+endif
 
 include nan_subdirs.mk