Disable OpenGL anti-aliasing by default for now.
[blender-staging.git] / source / blender / windowmanager / intern / wm_window.c
index 61e6063329a649dde118b79cb414d1b48f15cdb4..0e1d7969daf404eb22b6d0abe7de5baa91db5745 100644 (file)
@@ -313,7 +313,7 @@ static void wm_window_add_ghostwindow(wmWindowManager *wm, char *title, wmWindow
                                                                 inital_state, 
                                                                 GHOST_kDrawingContextTypeOpenGL,
                                                                 0 /* no stereo */,
-                                                                4 /* 4x AA */);
+                                                                0 /* no AA */);
        
        if (ghostwin) {