#include "BKE_sequence.h"
#include "BKE_utildefines.h"
+#include "ED_armature.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "ED_types.h"
#include "ED_armature.h"
#include "ED_keyframing.h"
#include "ED_object.h"
+#include "ED_particle.h"
#include "ED_screen.h"
+#include "ED_view3d.h"
#include "outliner_intern.h"
/* ************* XXX **************** */
-static void BIF_undo_push() {}
-static void BIF_preview_changed() {}
static void error() {}
-static int pupmenu() {return 0;}
/* ********************************** */
/* ******************** PROTOTYPES ***************** */
-static void outliner_draw_tree_element(Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
-static void outliner_do_object_operation(Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *));
+static void outliner_draw_tree_element(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
+static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *));
/* ******************** PERSISTANT DATA ***************** */
/* --- */
-void object_toggle_visibility_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL; // XXX
Base *base= (Base *)te->directdata;
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_visibility_cb);
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
/* --- */
-static void object_toggle_selectability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void object_toggle_selectability_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL; // XXX
Base *base= (Base *)te->directdata;
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_selectability_cb);
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
/* --- */
-void object_toggle_renderability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+void object_toggle_renderability_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL; // XXX
Base *base= (Base *)te->directdata;
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_renderability_cb);
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
else
outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
soops->storeflag |= SO_TREESTORE_REDRAW;
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
}
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
/* **** do clicks on items ******* */
-static int tree_element_active_renderlayer(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
{
Scene *sce;
if(set) {
sce->r.actlay= tselem->nr;
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
}
else {
return sce->r.actlay==tselem->nr;
return 0;
}
-static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te)
+static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
TreeStoreElem *tselem= TREESTORE(te);
Scene *sce;
Base *base;
Object *ob= NULL;
- int shift= 0; // XXX
/* if id is not object, we search back */
if(te->idcode==ID_OB) ob= (Object *)tselem->id;
for(base= FIRSTBASE; base; base= base->next)
if(base->object==ob) break;
if(base) {
- if(shift) {
+ if(set==2) {
/* swap select */
if(base->flag & SELECT)
ED_base_object_select(base, BA_DESELECT);
ED_base_object_activate(C, base); /* adds notifier */
}
-// XXX if(ob!=obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
-// else countall(); /* exit_editmode calls f() */
+ if(ob!=scene->obedit)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
+
}
-static int tree_element_active_material(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
TreeElement *tes;
Object *ob;
}
}
if(set) {
-// XXX extern_set_butspace(F5KEY, 0); // force shading buttons
- BIF_preview_changed(ID_MA);
+ WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
}
return 0;
}
-static int tree_element_active_texture(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
TreeElement *tep;
TreeStoreElem *tselem, *tselemp;
}
-static int tree_element_active_lamp(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active_lamp(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
Object *ob;
if(set) {
// XXX extern_set_butspace(F5KEY, 0);
- BIF_preview_changed(ID_LA);
}
else return 1;
return 0;
}
-static int tree_element_active_world(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
TreeElement *tep;
TreeStoreElem *tselem=NULL;
if(set) { // make new scene active
if(sce && scene != sce) {
- // XXX ED_screen_set_scene(C, sce);
+ ED_screen_set_scene(C, sce);
}
}
return 0;
}
-static int tree_element_active_defgroup(Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
Object *ob;
if(set) {
ob->actdef= te->index+1;
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
}
else {
if(ob==OBACT)
return 0;
}
-static int tree_element_active_posegroup(Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
Object *ob= (Object *)tselem->id;
if(set) {
if (ob->pose) {
ob->pose->active_group= te->index+1;
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
}
}
else {
return 0;
}
-static int tree_element_active_posechannel(Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
Object *ob= (Object *)tselem->id;
bPoseChannel *pchan= te->directdata;
if(set) {
if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
-// XXX if(G.qual & LR_SHIFTKEY) deselectall_posearmature(ob, 2, 0); // 2 = clear active tag
-// else deselectall_posearmature(ob, 0, 0); // 0 = deselect
- pchan->bone->flag |= BONE_SELECTED|BONE_ACTIVE;
+ if(set==2) ED_pose_deselectall(ob, 2, 0); // 2 = clear active tag
+ else ED_pose_deselectall(ob, 0, 0); // 0 = deselect
+
+ if(set==2 && (pchan->bone->flag & BONE_SELECTED))
+ pchan->bone->flag &= ~(BONE_SELECTED|BONE_ACTIVE);
+ else
+ pchan->bone->flag |= BONE_SELECTED|BONE_ACTIVE;
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
+
}
}
else {
return 0;
}
-static int tree_element_active_bone(Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
bArmature *arm= (bArmature *)tselem->id;
Bone *bone= te->directdata;
if(set) {
if(!(bone->flag & BONE_HIDDEN_P)) {
-// XXX if(G.qual & LR_SHIFTKEY) deselectall_posearmature(OBACT, 2, 0); // 2 is clear active tag
-// else deselectall_posearmature(OBACT, 0, 0);
- bone->flag |= BONE_SELECTED|BONE_ACTIVE;
+ if(set==2) ED_pose_deselectall(OBACT, 2, 0); // 2 is clear active tag
+ else ED_pose_deselectall(OBACT, 0, 0);
+
+ if(set==2 && (bone->flag & BONE_SELECTED))
+ bone->flag &= ~(BONE_SELECTED|BONE_ACTIVE);
+ else
+ bone->flag |= BONE_SELECTED|BONE_ACTIVE;
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
}
}
else {
/* ebones only draw in editmode armature */
-static int tree_element_active_ebone(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
EditBone *ebone= te->directdata;
-// int shift= 0; // XXX
if(set) {
if(!(ebone->flag & BONE_HIDDEN_A)) {
-// XXX if(shift) deselectall_armature(2, 0); // only clear active tag
-// else deselectall_armature(0, 0); // deselect
+ if(set==2) ED_armature_deselectall(scene->obedit, 2, 0); // only clear active tag
+ else ED_armature_deselectall(scene->obedit, 0, 0); // deselect
ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL|BONE_ACTIVE;
// flush to parent?
if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
+ WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
}
}
else {
return 0;
}
-static int tree_element_active_modifier(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_modifier(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
{
if(set) {
+ Object *ob= (Object *)tselem->id;
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
// XXX extern_set_butspace(F9KEY, 0);
}
return 0;
}
-static int tree_element_active_psys(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_psys(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
if(set) {
-// Object *ob= (Object *)tselem->id;
-// ParticleSystem *psys= te->directdata;
+ Object *ob= (Object *)tselem->id;
+ ParticleSystem *psys= te->directdata;
+
+ PE_change_act_psys(scene, ob, psys);
+ WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
-// XXX PE_change_act_psys(ob, psys);
// XXX extern_set_butspace(F7KEY, 0);
}
return 0;
}
-static int tree_element_active_constraint(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_constraint(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
{
if(set) {
+ Object *ob= (Object *)tselem->id;
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
// XXX extern_set_butspace(F7KEY, 0);
}
return 0;
}
-static int tree_element_active_text(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active_text(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
// XXX removed
return 0;
}
/* generic call for ID data check or make/check active in UI */
-static int tree_element_active(Scene *scene, SpaceOops *soops, TreeElement *te, int set)
+static int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
{
switch(te->idcode) {
case ID_MA:
- return tree_element_active_material(scene, soops, te, set);
+ return tree_element_active_material(C, scene, soops, te, set);
case ID_WO:
- return tree_element_active_world(scene, soops, te, set);
+ return tree_element_active_world(C, scene, soops, te, set);
case ID_LA:
- return tree_element_active_lamp(scene, soops, te, set);
+ return tree_element_active_lamp(C, scene, soops, te, set);
case ID_TE:
- return tree_element_active_texture(scene, soops, te, set);
+ return tree_element_active_texture(C, scene, soops, te, set);
case ID_TXT:
- return tree_element_active_text(scene, soops, te, set);
+ return tree_element_active_text(C, scene, soops, te, set);
}
return 0;
}
-static int tree_element_active_pose(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
Object *ob= (Object *)tselem->id;
+ Base *base= object_in_scene(ob, scene);
if(set) {
-// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
-// if(ob->flag & OB_POSEMODE) exit_posemode();
-// else enter_posemode();
+ if(scene->obedit)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
+
+ if(ob->flag & OB_POSEMODE)
+ ED_armature_exit_posemode(C, base);
+ else
+ ED_armature_enter_posemode(C, base);
}
else {
if(ob->flag & OB_POSEMODE) return 1;
return 0;
}
-static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_sequence(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
{
Sequence *seq= (Sequence*) te->directdata;
return(0);
}
-static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
+static int tree_element_active_sequence_dup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
{
Sequence *seq, *p;
Editing *ed= seq_give_editing(scene, FALSE);
switch(tselem->type) {
case TSE_DEFGROUP:
- return tree_element_active_defgroup(scene, te, tselem, set);
+ return tree_element_active_defgroup(C, scene, te, tselem, set);
case TSE_BONE:
- return tree_element_active_bone(scene, te, tselem, set);
+ return tree_element_active_bone(C, scene, te, tselem, set);
case TSE_EBONE:
- return tree_element_active_ebone(te, tselem, set);
+ return tree_element_active_ebone(C, scene, te, tselem, set);
case TSE_MODIFIER:
- return tree_element_active_modifier(te, tselem, set);
+ return tree_element_active_modifier(C, te, tselem, set);
case TSE_LINKED_OB:
- if(set) tree_element_set_active_object(C, scene, soops, te);
+ if(set) tree_element_set_active_object(C, scene, soops, te, set);
else if(tselem->id==(ID *)OBACT) return 1;
break;
case TSE_LINKED_PSYS:
- return tree_element_active_psys(te, tselem, set);
+ return tree_element_active_psys(C, scene, te, tselem, set);
break;
case TSE_POSE_BASE:
- return tree_element_active_pose(te, tselem, set);
+ return tree_element_active_pose(C, scene, te, tselem, set);
break;
case TSE_POSE_CHANNEL:
- return tree_element_active_posechannel(scene, te, tselem, set);
+ return tree_element_active_posechannel(C, scene, te, tselem, set);
case TSE_CONSTRAINT:
- return tree_element_active_constraint(te, tselem, set);
+ return tree_element_active_constraint(C, te, tselem, set);
case TSE_R_LAYER:
- return tree_element_active_renderlayer(te, tselem, set);
+ return tree_element_active_renderlayer(C, te, tselem, set);
case TSE_POSEGRP:
- return tree_element_active_posegroup(scene, te, tselem, set);
+ return tree_element_active_posegroup(C, scene, te, tselem, set);
case TSE_SEQUENCE:
- return tree_element_active_sequence(te, tselem, set);
+ return tree_element_active_sequence(C, te, tselem, set);
break;
case TSE_SEQUENCE_DUP:
- return tree_element_active_sequence_dup(scene, te, tselem, set);
+ return tree_element_active_sequence_dup(C, scene, te, tselem, set);
break;
}
return 0;
}
-static int do_outliner_mouse_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, short event, float *mval)
+static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, float *mval)
{
- int shift= 0, ctrl= 0; // XXX
if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
TreeStoreElem *tselem= TREESTORE(te);
int openclose= 0;
- /* open close icon, three things to check */
- if(event==RETKEY || event==PADENTER) openclose= 1; // enter opens/closes always
- else if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
- if( mval[0]>te->xs && mval[0]<te->xs+OL_X) openclose= 1;
+ /* open close icon */
+ if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
+ if( mval[0]>te->xs && mval[0]<te->xs+OL_X)
+ openclose= 1;
}
if(openclose) {
-
/* all below close/open? */
- if(shift) {
+ if(extend) {
tselem->flag &= ~TSE_CLOSED;
outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
}
else tselem->flag |= TSE_CLOSED;
}
-
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+
return 1;
}
/* name and first icon */
else if(mval[0]>te->xs && mval[0]<te->xend) {
- /* activate a name button? */
- if(event==LEFTMOUSE) {
+ /* always makes active object */
+ if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
+ tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
- if (ctrl) {
- if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
- error("Cannot edit builtin name");
- else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
- error("Cannot edit sequence name");
- else if(tselem->id->lib) {
-// XXX error_libdata();
- } else if(te->idcode == ID_LI && te->parent) {
- error("Cannot edit the path of an indirectly linked library");
- } else {
- tselem->flag |= TSE_TEXTBUT;
- }
- } else {
- /* always makes active object */
- if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
- tree_element_set_active_object(C, scene, soops, te);
-
- if(tselem->type==0) { // the lib blocks
- /* editmode? */
- if(te->idcode==ID_SCE) {
- if(scene!=(Scene *)tselem->id) {
- ED_screen_set_scene(C, (Scene *)tselem->id);
- }
- }
- else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
-// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
-// else {
-// enter_editmode(EM_WAITCURSOR);
-// extern_set_butspace(F9KEY, 0);
-// }
- } else { // rest of types
- tree_element_active(scene, soops, te, 1);
- }
-
+ if(tselem->type==0) { // the lib blocks
+ /* editmode? */
+ if(te->idcode==ID_SCE) {
+ if(scene!=(Scene *)tselem->id) {
+ ED_screen_set_scene(C, (Scene *)tselem->id);
}
- else tree_element_type_active(C, scene, soops, te, tselem, 1);
}
- }
- else if(event==RIGHTMOUSE) {
- /* select object that's clicked on and popup context menu */
- if (!(tselem->flag & TSE_SELECTED)) {
-
- if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
- outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
-
- tselem->flag |= TSE_SELECTED;
- /* redraw, same as outliner_select function */
- soops->storeflag |= SO_TREESTORE_REDRAW;
-// XXX screen_swapbuffers();
+ else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
+ Object *obedit= CTX_data_edit_object(C);
+ if(obedit)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
+ else {
+ ED_object_enter_editmode(C, EM_WAITCURSOR);
+ // XXX extern_set_butspace(F9KEY, 0);
+ }
+ } else { // rest of types
+ tree_element_active(C, scene, soops, te, 1);
}
- outliner_operation_menu(scene, ar, soops);
}
+ else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
+
return 1;
}
}
for(te= te->subtree.first; te; te= te->next) {
- if(do_outliner_mouse_event(C, scene, ar, soops, te, event, mval)) return 1;
+ if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
}
return 0;
}
/* event can enterkey, then it opens/closes */
-static int outliner_activate_click(bContext *C, wmOperator *op, wmEvent *event)
+static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
TreeElement *te;
float fmval[2];
+ int extend= RNA_boolean_get(op->ptr, "extend");
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
for(te= soops->tree.first; te; te= te->next) {
- if(do_outliner_mouse_event(C, scene, ar, soops, te, event->type, fmval)) break;
+ if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break;
}
if(te) {
- BIF_undo_push("Outliner click event");
+ ED_undo_push(C, "Outliner click event");
}
else {
short selecting= -1;
/* select relevant row */
outliner_select(soops, &soops->tree, &row, &selecting);
- // XXX old flag found in old code, do we still use this?
- //soops->storeflag |= SO_TREESTORE_REDRAW;
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+
+ ED_undo_push(C, "Outliner selection event");
+ }
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_item_activate(wmOperatorType *ot)
+{
+ ot->name= "Activate Item";
+ ot->idname= "OUTLINER_OT_item_activate";
+
+ ot->invoke= outliner_item_activate;
+
+ ot->poll= ED_operator_outliner_active;
+
+ RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection for activation.");
+}
+
+/* *********** */
+
+static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, float *mval)
+{
+
+ if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* all below close/open? */
+ if(all) {
+ tselem->flag &= ~TSE_CLOSED;
+ outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
+ }
+ else {
+ if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
+ else tselem->flag |= TSE_CLOSED;
+ }
- BIF_undo_push("Outliner selection event");
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+
+ return 1;
}
- // XXX need proper notifiers here instead
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_item_openclose(C, soops, te, all, mval))
+ return 1;
+ }
+ return 0;
+
+}
+
+/* event can enterkey, then it opens/closes */
+static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ TreeElement *te;
+ float fmval[2];
+ int all= RNA_boolean_get(op->ptr, "all");
+
+ UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_item_openclose(C, soops, te, all, fmval))
+ break;
+ }
+
ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_item_openclose(wmOperatorType *ot)
+{
+ ot->name= "Open/Close Item";
+ ot->idname= "OUTLINER_OT_item_openclose";
+
+ ot->invoke= outliner_item_openclose;
+
+ ot->poll= ED_operator_outliner_active;
+
+ RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
+
+}
+
+
+/* ********************************************** */
+
+static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, float *mval)
+{
+
+ if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* name and first icon */
+ if(mval[0]>te->xs && mval[0]<te->xend) {
+
+ if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
+ error("Cannot edit builtin name");
+ else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
+ error("Cannot edit sequence name");
+ else if(tselem->id->lib) {
+ // XXX error_libdata();
+ } else if(te->idcode == ID_LI && te->parent) {
+ error("Cannot edit the path of an indirectly linked library");
+ } else {
+ tselem->flag |= TSE_TEXTBUT;
+ ED_region_tag_redraw(ar);
+ }
+ }
+ return 1;
+ }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
+ }
+ return 0;
+}
+static int outliner_item_rename(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ TreeElement *te;
+ float fmval[2];
+
+ UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
+ }
+
return OPERATOR_FINISHED;
}
-void OUTLINER_OT_activate_click(wmOperatorType *ot)
+
+void OUTLINER_OT_item_rename(wmOperatorType *ot)
{
- ot->name= "Activate Click";
- ot->idname= "OUTLINER_OT_activate_click";
+ ot->name= "Rename Item";
+ ot->idname= "OUTLINER_OT_item_rename";
- ot->invoke= outliner_activate_click;
+ ot->invoke= outliner_item_rename;
ot->poll= ED_operator_outliner_active;
}
so->storeflag |= SO_TREESTORE_REDRAW;
}
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
/* recursively open/close levels */
tree_element_show_hierarchy(scene, soops, &soops->tree);
- // XXX need proper notifiers here instead
ED_region_tag_redraw(ar);
return OPERATOR_FINISHED;
tselem= TREESTORE(te);
if(tselem->flag & TSE_SELECTED) {
if(tselem->type) {
- if(tselem->type==TSE_SEQUENCE)
- *datalevel= TSE_SEQUENCE;
- else if(tselem->type==TSE_SEQ_STRIP)
- *datalevel= TSE_SEQ_STRIP;
- else if(tselem->type==TSE_SEQUENCE_DUP)
- *datalevel= TSE_SEQUENCE_DUP;
- else if(*datalevel!=tselem->type) *datalevel= -1;
+ if(*datalevel==0)
+ *datalevel= tselem->type;
+ else if(*datalevel!=tselem->type)
+ *datalevel= -1;
}
else {
int idcode= GS(tselem->id->name);
}
}
-static void unlink_material_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void unlink_material_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
Material **matar=NULL;
int a, totcol=0;
}
}
-static void unlink_texture_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void unlink_texture_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
MTex **mtex= NULL;
int a;
}
}
-static void unlink_group_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void unlink_group_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
Group *group= (Group *)tselem->id;
}
}
-static void outliner_do_libdata_operation(SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *))
+static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
{
TreeElement *te;
TreeStoreElem *tselem;
if(tselem->flag & TSE_SELECTED) {
if(tselem->type==0) {
TreeStoreElem *tsep= TREESTORE(te->parent);
- operation_cb(te, tsep, tselem);
+ operation_cb(C, scene, te, tsep, tselem);
}
}
if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_libdata_operation(soops, &te->subtree, operation_cb);
+ outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
}
}
}
/* */
-static void object_select_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void object_select_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL; // XXX
Base *base= (Base *)te->directdata;
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
}
}
-static void object_deselect_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void object_deselect_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL;
Base *base= (Base *)te->directdata;
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
}
}
-static void object_delete_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL;
Base *base= (Base *)te->directdata;
- if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+ if(base==NULL)
+ base= object_in_scene((Object *)tselem->id, scene);
if(base) {
// check also library later
-// XXX if(obedit==base->object) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
+ if(scene->obedit==base->object)
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
if(base==BASACT) {
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE);
-// XXX setcursor_space(SPACE_VIEW3D, CURSOR_STD);
+ ED_view3d_exit_paint_modes(C);
}
-// XXX free_and_unlink_base(base);
+ ED_base_object_free_and_unlink(scene, base);
te->directdata= NULL;
tselem->id= NULL;
}
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
+
}
-static void id_local_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void id_local_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
tselem->id->lib= NULL;
}
}
-static void group_linkobs2scene_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
+static void group_linkobs2scene_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
{
- Scene *scene= NULL;
Group *group= (Group *)tselem->id;
GroupObject *gob;
Base *base;
}
}
-static void outliner_do_object_operation(Scene *scene, SpaceOops *soops, ListBase *lb,
- void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *))
+static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
+ void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
{
TreeElement *te;
TreeStoreElem *tselem;
// when objects selected in other scenes... dunno if that should be allowed
Scene *sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
if(sce && scene != sce) {
-// XXX ED_screen_set_scene(C, sce);
+ ED_screen_set_scene(C, sce);
}
- operation_cb(te, NULL, tselem);
+ operation_cb(C, scene, te, NULL, tselem);
}
}
if((tselem->flag & TSE_CLOSED)==0) {
- outliner_do_object_operation(scene, soops, &te->subtree, operation_cb);
+ outliner_do_object_operation(C, scene, soops, &te->subtree, operation_cb);
}
}
}
+/* ******************************************** */
+
static void pchan_cb(int event, TreeElement *te, TreeStoreElem *tselem)
{
bPoseChannel *pchan= (bPoseChannel *)te->directdata;
}
}
-void outliner_del(Scene *scene, ARegion *ar, SpaceOops *soops)
+void outliner_del(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops)
+{
+
+ if(soops->outlinevis==SO_SEQUENCE)
+ ;// del_seq();
+ else {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
+ DAG_scene_sort(scene);
+ ED_undo_push(C, "Delete Objects");
+ }
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_object_op_types[] = {
+ {1, "SELECT", 0, "Select", ""},
+ {2, "DESELECT", 0, "Deselect", ""},
+ {4, "DELETE", 0, "Delete", ""},
+ {6, "TOGVIS", 0, "Toggle Visible", ""},
+ {7, "TOGSEL", 0, "Toggle Selectable", ""},
+ {8, "TOGREN", 0, "Toggle Renderable", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_object_operation_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ int event;
+ char *str;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ if(event==1) {
+ Scene *sce= scene; // to be able to delete, scenes are set...
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
+ if(scene != sce) {
+ ED_screen_set_scene(C, sce);
+ }
+
+ str= "Select Objects";
+ }
+ else if(event==2) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
+ str= "Deselect Objects";
+ }
+ else if(event==4) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
+ DAG_scene_sort(scene);
+ str= "Delete Objects";
+ }
+ else if(event==5) { /* disabled, see above (ton) */
+ outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
+ str= "Localized Objects";
+ }
+ else if(event==6) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
+ str= "Toggle Visibility";
+ }
+ else if(event==7) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
+ str= "Toggle Selectability";
+ }
+ else if(event==8) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
+ str= "Toggle Renderability";
+ }
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+
+ ED_undo_push(C, str);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_object_operation(wmOperatorType *ot)
{
+ /* identifiers */
+ ot->name= "Outliner Object Operation";
+ ot->idname= "OUTLINER_OT_object_operation";
+ ot->description= "";
-// XXX if(soops->outlinevis==SO_SEQUENCE)
-// del_seq();
-// else {
-// outliner_do_object_operation(scene, soops, &soops->tree, object_delete_cb);
-// DAG_scene_sort(scene);
-// BIF_undo_push("Delete Objects");
-// }
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_object_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
}
+/* **************************************** */
+
+static EnumPropertyItem prop_group_op_types[] = {
+ {1, "UNLINK", 0, "Unlink", ""},
+ {2, "LOCAL", 0, "Make Local", ""},
+ {3, "LINK", 0, "Link Group Objects to Scene", ""},
+ {0, NULL, 0, NULL, NULL}
+};
-void outliner_operation_menu(Scene *scene, ARegion *ar, SpaceOops *soops)
+static int outliner_group_operation_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ int event;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ if(event==1) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
+ ED_undo_push(C, "Unlink group");
+ }
+ else if(event==2) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
+ ED_undo_push(C, "Localized Data");
+ }
+ else if(event==3) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
+ ED_undo_push(C, "Link Group Objects to Scene");
+ }
+
+
+ WM_event_add_notifier(C, NC_GROUP, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_group_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Group Operation";
+ ot->idname= "OUTLINER_OT_group_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_group_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_id_op_types[] = {
+ {1, "UNLINK", 0, "Unlink", ""},
+ {2, "LOCAL", 0, "Make Local", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_id_operation_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ int event;
+
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ if(event==1) {
+ switch(idlevel) {
+ case ID_MA:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
+ ED_undo_push(C, "Unlink material");
+ break;
+ case ID_TE:
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
+ ED_undo_push(C, "Unlink texture");
+ break;
+ default:
+ BKE_report(op->reports, RPT_WARNING, "Not Yet");
+ }
+ }
+ else if(event==2) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
+ ED_undo_push(C, "Localized Data");
+ }
+
+ /* wrong notifier still... */
+ WM_event_add_notifier(C, NC_OBJECT, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_id_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner ID data Operation";
+ ot->idname= "OUTLINER_OT_id_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_id_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
+}
+
+/* **************************************** */
+
+static EnumPropertyItem prop_data_op_types[] = {
+ {1, "SELECT", 0, "Select", ""},
+ {2, "DESELECT", 0, "Deselect", ""},
+ {3, "HIDE", 0, "Hide", ""},
+ {4, "UNHIDE", 0, "Unhide", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int outliner_data_operation_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ int event;
+ /* check for invalid states */
+ if (soops == NULL)
+ return OPERATOR_CANCELLED;
+
+ event= RNA_enum_get(op->ptr, "type");
set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
- if(scenelevel) {
- if(objectlevel || datalevel || idlevel) error("Mixed selection");
- else pupmenu("Scene Operations%t|Delete");
+ if(datalevel==TSE_POSE_CHANNEL) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "PoseChannel operation");
+ }
}
- else if(objectlevel) {
- short event= pupmenu("Select%x1|Deselect%x2|Delete%x4|Toggle Visible%x6|Toggle Selectable%x7|Toggle Renderable%x8"); /* make local: does not work... it doesn't set lib_extern flags... so data gets lost */
+ else if(datalevel==TSE_BONE) {
if(event>0) {
- char *str="";
-
- if(event==1) {
- Scene *sce= scene; // to be able to delete, scenes are set...
- outliner_do_object_operation(scene, soops, &soops->tree, object_select_cb);
- if(scene != sce) {
-// XXX ED_screen_set_scene(C, sce);
- }
-
- str= "Select Objects";
- }
- else if(event==2) {
- outliner_do_object_operation(scene, soops, &soops->tree, object_deselect_cb);
- str= "Deselect Objects";
- }
- else if(event==4) {
- outliner_do_object_operation(scene, soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(scene);
- str= "Delete Objects";
- }
- else if(event==5) { /* disabled, see above (ton) */
- outliner_do_object_operation(scene, soops, &soops->tree, id_local_cb);
- str= "Localized Objects";
- }
- else if(event==6) {
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_visibility_cb);
- str= "Toggle Visibility";
- }
- else if(event==7) {
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_selectability_cb);
- str= "Toggle Selectability";
- }
- else if(event==8) {
- outliner_do_object_operation(scene, soops, &soops->tree, object_toggle_renderability_cb);
- str= "Toggle Renderability";
- }
-
- BIF_undo_push(str);
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "Bone operation");
}
}
- else if(idlevel) {
- if(idlevel==-1 || datalevel) error("Mixed selection");
- else {
- short event;
- if (idlevel==ID_GR)
- event = pupmenu("Unlink %x1|Make Local %x2|Link Group Objects to Scene%x3");
- else
- event = pupmenu("Unlink %x1|Make Local %x2");
+ else if(datalevel==TSE_EBONE) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
+ ED_undo_push(C, "EditBone operation");
+ }
+ }
+ else if(datalevel==TSE_SEQUENCE) {
+ if(event>0) {
+ outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+
+void OUTLINER_OT_data_operation(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Outliner Data Operation";
+ ot->idname= "OUTLINER_OT_data_operation";
+ ot->description= "";
+
+ /* callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= outliner_data_operation_exec;
+ ot->poll= ED_operator_outliner_active;
+
+ ot->flag= 0;
+
+ RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
+}
+
+
+/* ******************** */
+
+
+static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, float *mval)
+{
+
+ if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
+ int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
+ TreeStoreElem *tselem= TREESTORE(te);
+
+ /* select object that's clicked on and popup context menu */
+ if (!(tselem->flag & TSE_SELECTED)) {
+ if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
+ outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
- if(event==1) {
- switch(idlevel) {
- case ID_MA:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_material_cb);
- BIF_undo_push("Unlink material");
- break;
- case ID_TE:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_texture_cb);
- BIF_undo_push("Unlink texture");
- break;
- case ID_GR:
- outliner_do_libdata_operation(soops, &soops->tree, unlink_group_cb);
- BIF_undo_push("Unlink group");
- break;
- default:
- error("Not yet...");
- }
- }
- else if(event==2) {
- outliner_do_libdata_operation(soops, &soops->tree, id_local_cb);
- BIF_undo_push("Localized Data");
+ tselem->flag |= TSE_SELECTED;
+ /* redraw, same as outliner_select function */
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+ ED_region_tag_redraw(ar);
+ }
+
+ set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
+
+ if(scenelevel) {
+ //if(objectlevel || datalevel || idlevel) error("Mixed selection");
+ //else pupmenu("Scene Operations%t|Delete");
+ }
+ else if(objectlevel) {
+ WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ }
+ else if(idlevel) {
+ if(idlevel==-1 || datalevel) error("Mixed selection");
+ else {
+ if (idlevel==ID_GR)
+ WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ else
+ WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
}
- else if(event==3 && idlevel==ID_GR) {
- outliner_do_libdata_operation(soops, &soops->tree, group_linkobs2scene_cb);
- BIF_undo_push("Link Group Objects to Scene");
+ }
+ else if(datalevel) {
+ if(datalevel==-1) error("Mixed selection");
+ else {
+ WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
}
}
+
+ return 1;
}
- else if(datalevel) {
- if(datalevel==-1) error("Mixed selection");
- else {
- if(datalevel==TSE_POSE_CHANNEL) {
- short event= pupmenu("PoseChannel Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
- BIF_undo_push("PoseChannel operation");
- }
- }
- else if(datalevel==TSE_BONE) {
- short event= pupmenu("Bone Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
- BIF_undo_push("Bone operation");
- }
- }
- else if(datalevel==TSE_EBONE) {
- short event= pupmenu("EditBone Operations%t|Select%x1|Deselect%x2|Hide%x3|Unhide%x4");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
- BIF_undo_push("EditBone operation");
- }
- }
- else if(datalevel==TSE_SEQUENCE) {
- short event= pupmenu("Sequence Operations %t|Select %x1");
- if(event>0) {
- outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
- }
- }
+
+ for(te= te->subtree.first; te; te= te->next) {
+ if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval))
+ return 1;
+ }
+ return 0;
+}
- }
+
+static int outliner_operation(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ ARegion *ar= CTX_wm_region(C);
+ SpaceOops *soops= (SpaceOops*)CTX_wm_space_data(C);
+ TreeElement *te;
+ float fmval[2];
+
+ UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
+
+ for(te= soops->tree.first; te; te= te->next) {
+ if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
}
+
+ return OPERATOR_FINISHED;
}
+/* Menu only! Calls other operators */
+void OUTLINER_OT_operation(wmOperatorType *ot)
+{
+ ot->name= "Execute Operation";
+ ot->idname= "OUTLINER_OT_operation";
+
+ ot->invoke= outliner_operation;
+
+ ot->poll= ED_operator_outliner_active;
+}
+
+
+
/* ***************** ANIMATO OPERATIONS ********************************** */
/* KeyingSet and Driver Creation - Helper functions */
}
}
-static void outliner_draw_iconrow(Scene *scene, SpaceOops *soops, ListBase *lb, int level, int *offsx, int ys)
+static void outliner_draw_iconrow(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, int level, int *offsx, int ys)
{
TreeElement *te;
TreeStoreElem *tselem;
if(tselem->type==0) {
if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
else if(scene->obedit && scene->obedit->data==tselem->id) active= 1; // XXX use context?
- else active= tree_element_active(scene, soops, te, 0);
+ else active= tree_element_active(C, scene, soops, te, 0);
}
else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
/* this tree element always has same amount of branches, so dont draw */
if(tselem->type!=TSE_R_LAYER)
- outliner_draw_iconrow(scene, soops, &te->subtree, level+1, offsx, ys);
+ outliner_draw_iconrow(C, scene, soops, &te->subtree, level+1, offsx, ys);
}
}
-static void outliner_draw_tree_element(Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
+static void outliner_draw_tree_element(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
{
TreeElement *ten;
TreeStoreElem *tselem;
}
}
-// XXX context? else if(obedit && obedit->data==tselem->id) {
-// glColor4ub(255, 255, 255, 100);
-// active= 2;
-// }
+ else if(scene->obedit && scene->obedit->data==tselem->id) {
+ glColor4ub(255, 255, 255, 100);
+ active= 2;
+ }
else {
- if(tree_element_active(scene, soops, te, 0)) {
+ if(tree_element_active(C, scene, soops, te, 0)) {
glColor4ub(220, 220, 255, 100);
active= 2;
}
glEnable(GL_BLEND);
glPixelTransferf(GL_ALPHA_SCALE, 0.5);
- outliner_draw_iconrow(scene, soops, &te->subtree, 0, &tempx, *starty+2);
+ outliner_draw_iconrow(C, scene, soops, &te->subtree, 0, &tempx, *starty+2);
glPixelTransferf(GL_ALPHA_SCALE, 1.0);
glDisable(GL_BLEND);
if((tselem->flag & TSE_CLOSED)==0) {
for(ten= te->subtree.first; ten; ten= ten->next) {
- outliner_draw_tree_element(scene, ar, soops, ten, startx+OL_X, starty);
+ outliner_draw_tree_element(C, scene, ar, soops, ten, startx+OL_X, starty);
}
}
}
}
-static void outliner_draw_tree(Scene *scene, ARegion *ar, SpaceOops *soops)
+static void outliner_draw_tree(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops)
{
TreeElement *te;
int starty, startx;
float col[4];
-
-#if 0 // XXX was #ifdef INTERNATIONAL
- /* Maybe the INTERNATIONAL was really for check about freetype2 ?
- * anyway I think that we can remove this now - Diego
- */
- FTF_SetFontSize('l');
- BIF_SetScale(1.0);
-#endif
-
+
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
starty= (int)ar->v2d.tot.ymax-OL_H;
startx= 0;
for(te= soops->tree.first; te; te= te->next) {
- outliner_draw_tree_element(scene, ar, soops, te, startx, &starty);
+ outliner_draw_tree_element(C, scene, ar, soops, te, startx, &starty);
}
}
}
}
}
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
}
}
}
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
static void restrictbutton_rend_cb(bContext *C, void *poin, void *poin2)
{
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, poin);
}
static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *poin2)
{
- /* XXX redraws */
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
}
static void restrictbutton_modifier_cb(bContext *C, void *poin, void *poin2)
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
object_handle_update(scene, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
}
static void restrictbutton_bone_cb(bContext *C, void *poin, void *poin2)
{
- /* XXX redraws */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
}
-static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
+static void namebutton_cb(bContext *C, void *tsep, char *oldname)
{
- SpaceOops *soops= NULL; // XXXcurarea->spacedata.first;
- Scene *scene= NULL; // XXX
+ SpaceOops *soops= (SpaceOops *)CTX_wm_space_data(C);
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
TreeStore *ts= soops->treestore;
- TreeElement *te= tep;
+ TreeStoreElem *tselem= tsep;
- if(ts && te) {
- TreeStoreElem *tselem= TREESTORE(te);
+ if(ts && tselem) {
+ TreeElement *te= outliner_find_tse(soops, tselem);
if(tselem->type==0) {
test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort
+ switch(GS(tselem->id->name)) {
+ case ID_MA:
+ WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
+ case ID_TE:
+ WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
+ case ID_IM:
+ WM_event_add_notifier(C, NC_IMAGE, NULL); break;
+ case ID_SCE:
+ WM_event_add_notifier(C, NC_SCENE, NULL); break;
+ default:
+ WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
+ }
/* Check the library target exists */
if (te->idcode == ID_LI) {
char expanded[FILE_MAXDIR + FILE_MAXFILE];
/* restore bone name */
BLI_strncpy(newname, ebone->name, 32);
- BLI_strncpy(ebone->name, oldnamep, 32);
-// XXX armature_bone_rename(obedit->data, oldnamep, newname);
+ BLI_strncpy(ebone->name, oldname, 32);
+ ED_armature_bone_rename(obedit->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
}
}
break;
char newname[32];
// always make current object active
- tree_element_set_active_object(C, scene, soops, te);
+ tree_element_set_active_object(C, scene, soops, te, 1);
ob= OBACT;
/* restore bone name */
BLI_strncpy(newname, bone->name, 32);
- BLI_strncpy(bone->name, oldnamep, 32);
-// XXX armature_bone_rename(ob->data, oldnamep, newname);
+ BLI_strncpy(bone->name, oldname, 32);
+ ED_armature_bone_rename(ob->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
}
break;
case TSE_POSE_CHANNEL:
char newname[32];
// always make current object active
- tree_element_set_active_object(C, scene, soops, te);
+ tree_element_set_active_object(C, scene, soops, te, 1);
ob= OBACT;
/* restore bone name */
BLI_strncpy(newname, pchan->name, 32);
- BLI_strncpy(pchan->name, oldnamep, 32);
-// XXX armature_bone_rename(ob->data, oldnamep, newname);
+ BLI_strncpy(pchan->name, oldname, 32);
+ ED_armature_bone_rename(ob->data, oldname, newname);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
}
break;
case TSE_POSEGRP:
bActionGroup *grp= te->directdata;
BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), 32);
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
}
break;
case TSE_R_LAYER:
TreeElement *te;
TreeStoreElem *tselem;
Object *ob = NULL;
-
+
for(te= lb->first; te; te= te->next) {
tselem= TREESTORE(te);
if(te->ys >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_RENDER, 0, ICON_RESTRICT_RENDER_OFF,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow renderability");
- uiButSetFunc(bt, restrictbutton_rend_cb, NULL, NULL);
+ uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
uiBlockSetEmboss(block, UI_EMBOSS);
}
bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
}
/* NOTE: tselem->nr is short! */
bt= uiDefIconButBitI(block, ICONTOG, tselem->nr, 0, ICON_CHECKBOX_HLT-1,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
layflag++; /* is lay_xor */
if(ELEM6(tselem->nr, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_RADIO))
bt= uiDefIconButBitI(block, TOG, tselem->nr, 0, (*layflag & tselem->nr)?ICON_DOT:ICON_BLANK1,
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
- uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
+ uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
}
}
}
-static void outliner_buttons(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
+static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
{
uiBut *bt;
TreeElement *te;
if(te->ys >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
if(tselem->flag & TSE_TEXTBUT) {
+
/* If we add support to rename Sequence.
* need change this.
*/
if(dx<50) dx= 50;
bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", (short)te->xs+2*OL_X-4, (short)te->ys, dx+10, OL_H-1, te->name, 1.0, (float)len-1, 0, 0, "");
- uiButSetFunc(bt, namebutton_cb, te, NULL);
-
- // signal for button to open
-// XXX addqueue(curarea->win, BUT_ACTIVATE, OL_NAMEBUTTON);
+ uiButSetRenameFunc(bt, namebutton_cb, tselem);
- /* otherwise keeps open on ESC */
- tselem->flag &= ~TSE_TEXTBUT;
+ /* returns false if button got removed */
+ if( 0 == uiButActiveOnly(C, block, bt) )
+ tselem->flag &= ~TSE_TEXTBUT;
}
}
- if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(block, ar, soops, &te->subtree);
+ if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
}
}
/* draw outliner stuff (background and hierachy lines) */
outliner_back(ar, soops);
- outliner_draw_tree(scene, ar, soops);
+ outliner_draw_tree((bContext *)C, scene, ar, soops);
/* draw icons and names */
block= uiBeginBlock(C, ar, "outliner buttons", UI_EMBOSS);
- outliner_buttons(block, ar, soops, &soops->tree);
+ outliner_buttons(C, block, ar, soops, &soops->tree);
if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
/* draw rna buttons */