View2D: Presets for Initialising Views
[blender-staging.git] / source / blender / editors / space_nla / space_nla.c
index 71d837249faae8edc6d712721d9949d0e8b54e7a..17f92c305026ca283a85e7d4f9217214096ca2bc 100644 (file)
@@ -77,7 +77,6 @@ static SpaceLink *nla_new(void)
        BLI_addtail(&snla->regionbase, ar);
        ar->regiontype= RGN_TYPE_HEADER;
        ar->alignment= RGN_ALIGN_BOTTOM;
-       UI_view2d_header_default(&ar->v2d);
        
        /* main area */
        ar= MEM_callocN(sizeof(ARegion), "main area for nla");
@@ -149,7 +148,7 @@ static void nla_main_area_init(wmWindowManager *wm, ARegion *ar)
 {
        ListBase *keymap;
        
-       UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+       UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_TIMELINE, ar->winx, ar->winy);
        
        /* own keymap */
        keymap= WM_keymap_listbase(wm, "NLA", SPACE_NLA, 0);    /* XXX weak? */
@@ -192,7 +191,7 @@ void nla_keymap(struct wmWindowManager *wm)
 /* add handlers, stuff you only do once or on area/region changes */
 static void nla_header_area_init(wmWindowManager *wm, ARegion *ar)
 {
-       UI_view2d_size_update(&ar->v2d, ar->winx, ar->winy);
+       UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
 }
 
 static void nla_header_area_draw(const bContext *C, ARegion *ar)
@@ -261,11 +260,11 @@ void ED_spacetype_nla(void)
        /* regions: channels */
        art= MEM_callocN(sizeof(ARegionType), "spacetype nla region");
        art->regionid = RGN_TYPE_CHANNELS;
-       art->minsizex= 80;
+       art->minsizex= 200;
        art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
        
-//     art->init= nla_channel_area_init;
-//     art->draw= nla_channel_area_draw;
+       //art->init= nla_channel_area_init;
+       //art->draw= nla_channel_area_draw;
        
        BLI_addhead(&st->regiontypes, art);