Update to the VC7 projectfiles.
[blender-staging.git] / projectfiles_vc7 / gameengine / physics / PHY_Physics / PHY_Sumo / PHY_Sumo.vcproj
index 39e972c45cd72f172a1a7cef66ac4ccebfbb716d..a8d6e77cd58f9cf61b861c0dba9d6909ec49a072 100644 (file)
@@ -1,7 +1,7 @@
-<?xml version="1.0" encoding = "Windows-1252"?>
+<?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.00"
+       Version="7.10"
        Name="PHY_Sumo"
        ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
        Keyword="Win32Proj">
        </Platforms>
        <Configurations>
                <Configuration
-                       Name="Debug|Win32"
-                       OutputDirectory="Debug"
-                       IntermediateDirectory="Debug"
+                       Name="Blender Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug"
                        ConfigurationType="4"
                        CharacterSet="2">
                        <Tool
                                Name="VCCLCompilerTool"
                                Optimization="0"
-                               AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\..\lib\windows\solid\include"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
                                PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
                                MinimalRebuild="TRUE"
                                BasicRuntimeChecks="3"
-                               RuntimeLibrary="5"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
+                               RuntimeLibrary="1"
+                               RuntimeTypeInfo="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="FALSE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="Blender Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="2"
+                               InlineFunctionExpansion="1"
+                               OmitFramePointers="TRUE"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+                               StringPooling="TRUE"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="TRUE"
+                               DefaultCharIsUnsigned="TRUE"
+                               RuntimeTypeInfo="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               WarningLevel="2"
                                Detect64BitPortabilityProblems="TRUE"
-                               DebugInformationFormat="4"/>
+                               DebugInformationFormat="3"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile="$(OutDir)/PHY_Sumo.lib"/>
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
                        <Tool
                                Name="VCMIDLTool"/>
                        <Tool
                                Name="VCResourceCompilerTool"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
                <Configuration
-                       Name="Release|Win32"
-                       OutputDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
-                       IntermediateDirectory=".\..\..\..\..\..\obj\windows\gameengine\physics\sumo\Release"
+                       Name="3D Plugin Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll"
                        ConfigurationType="4"
                        CharacterSet="2">
                        <Tool
                                Optimization="2"
                                InlineFunctionExpansion="1"
                                OmitFramePointers="TRUE"
-                               AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\..\..\lib\windows\moto\include;..\..\..\..\..\extern\solid"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
                                PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
                                StringPooling="TRUE"
-                               RuntimeLibrary="4"
+                               RuntimeLibrary="2"
                                EnableFunctionLevelLinking="TRUE"
                                DefaultCharIsUnsigned="TRUE"
                                RuntimeTypeInfo="TRUE"
-                               UsePrecompiledHeader="0"
-                               WarningLevel="3"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\"
+                               WarningLevel="2"
                                Detect64BitPortabilityProblems="TRUE"
                                DebugInformationFormat="3"/>
                        <Tool
                                Name="VCCustomBuildTool"/>
                        <Tool
                                Name="VCLibrarianTool"
-                               OutputFile="$(OutDir)/PHY_Sumo.lib"/>
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\PHY_Sumo.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\blenplayer"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+                               MinimalRebuild="TRUE"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="FALSE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\debug\PHY_Sumo.lib"/>
                        <Tool
                                Name="VCMIDLTool"/>
                        <Tool
                                Name="VCResourceCompilerTool"/>
                        <Tool
                                Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\blenplayer"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="2"
+                               InlineFunctionExpansion="1"
+                               OmitFramePointers="TRUE"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+                               StringPooling="TRUE"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="TRUE"
+                               DefaultCharIsUnsigned="TRUE"
+                               RuntimeTypeInfo="TRUE"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="TRUE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\PHY_Sumo.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+               </Configuration>
+               <Configuration
+                       Name="3D Plugin Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug"
+                       ConfigurationType="4"
+                       CharacterSet="2">
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+                               MinimalRebuild="TRUE"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="3"
+                               UsePrecompiledHeader="2"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_7\source\gameengine\physics\sumo\mtdll\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="FALSE"
+                               DebugInformationFormat="3"/>
+                       <Tool
+                               Name="VCCustomBuildTool"/>
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_7\libs\mtdll\debug\PHY_Sumo.lib"/>
+                       <Tool
+                               Name="VCMIDLTool"/>
+                       <Tool
+                               Name="VCPostBuildEventTool"/>
+                       <Tool
+                               Name="VCPreBuildEventTool"/>
+                       <Tool
+                               Name="VCPreLinkEventTool"/>
+                       <Tool
+                               Name="VCResourceCompilerTool"/>
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"/>
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"/>
+                       <Tool
+                               Name="VCManagedWrapperGeneratorTool"/>
+                       <Tool
+                               Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
+                       <File
+                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
                        </File>
                                <File
                                        RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp">
                                </File>
+                               <File
+                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp">
+                               </File>
                                <File
                                        RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp">
                                </File>
                <Filter
                        Name="Header Files"
                        Filter="h;hpp;hxx;hm;inl;inc">
+                       <File
+                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h">
                        </File>