register_node_type_cmp_value(ntypelist);
register_node_type_cmp_rgb(ntypelist);
register_node_type_cmp_curve_time(ntypelist);
+ register_node_type_cmp_movieclip(ntypelist);
register_node_type_cmp_composite(ntypelist);
register_node_type_cmp_viewer(ntypelist);
register_node_type_cmp_glare(ntypelist);
register_node_type_cmp_tonemap(ntypelist);
register_node_type_cmp_lensdist(ntypelist);
+ register_node_type_cmp_transform(ntypelist);
+ register_node_type_cmp_stabilize2d(ntypelist);
+ register_node_type_cmp_moviedistort(ntypelist);
+ register_node_type_cmp_movieundistort(ntypelist);
}
static void registerShaderNodes(ListBase *ntypelist)