code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Converter / BL_ArmatureActuator.h
index 0c88dccb6f306c0c97233a4ff2c8c779587212d6..a5af2bc9c09febdac6078102b6230bc1171ee33e 100644 (file)
@@ -77,7 +77,7 @@ public:
        static PyObject *pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
        static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
 
-#endif // WITH_PYTHON
+#endif  /* WITH_PYTHON */
 
 private:
        // identify the constraint that this actuator controls
@@ -93,6 +93,4 @@ private:
        int                             m_type;
 };
 
-#endif //__BL_ARMATUREACTUATOR_H__
-
-
+#endif  /* __BL_ARMATUREACTUATOR_H__ */