code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / GameLogic / SCA_RandomActuator.h
index f61de24c0cc48b8e1bdf2540b94f51effb535316..32b29fc4f43eb588f053842ef9ad5ae79def1d0d 100644 (file)
@@ -112,7 +112,7 @@ class SCA_RandomActuator : public SCA_IActuator
        KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNormal);
        KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNegativeExponential);
 
-#endif // WITH_PYTHON
+#endif  /* WITH_PYTHON */
 
 }; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */