code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / GamePlayer / common / GPC_RawLogoArrays.h
index ade000203534b10483608bc6a084c7aa70f34129..bb5c5e220a301b5faf0b64006a0ba967bebccbf6 100644 (file)
@@ -38,5 +38,4 @@ void GetRawBlender3DLogo(unsigned char **data, int *width, int *height);
 void GetRawNaNLogo(unsigned char **data, int *width, int *height);
 #endif
 
-#endif  // __GPC_RAWLOGOARRAYS_H__
-
+#endif  /* __GPC_RAWLOGOARRAYS_H__ */