code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / GamePlayer / ghost / GPG_KeyboardDevice.h
index 8d72a621b6aa1a3d8d702cde57df56ffeccabe15..4c6b8205a4294dad989b385d6a447f5e0b5ac36e 100644 (file)
@@ -35,7 +35,7 @@
 
 #ifdef WIN32
 #pragma warning (disable : 4786)
-#endif // WIN32
+#endif  /* WIN32 */
 
 #include "GHOST_Types.h"
 #include "GPC_KeyboardDevice.h"
@@ -53,5 +53,4 @@ public:
        virtual ~GPG_KeyboardDevice(void);
 };
 
-#endif //__GPG_KEYBOARDDEVICE_H__
-
+#endif  /* __GPG_KEYBOARDDEVICE_H__ */