code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Ketsji / KX_NavMeshObject.h
index db35a011c16392075c7c952dcb53d74436c12a0a..1599361b3340d6fe75fa9b1a64f466e660d62b0c 100644 (file)
@@ -74,8 +74,7 @@ public:
        KX_PYMETHOD_DOC(KX_NavMeshObject, raycast);
        KX_PYMETHOD_DOC(KX_NavMeshObject, draw);
        KX_PYMETHOD_DOC_NOARGS(KX_NavMeshObject, rebuild);
-#endif // WITH_PYTHON
+#endif  /* WITH_PYTHON */
 };
 
-#endif //__KX_NAVMESHOBJECT_H__
-
+#endif  /* __KX_NAVMESHOBJECT_H__ */