code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Ketsji / KX_ParentActuator.h
index f2f5acd3dfbe95aeca39d491c832d0fb8efa524a..40baac6b2b2d78530ffc3a7339e875e84aae29a4 100644 (file)
@@ -84,9 +84,8 @@ public:
        static PyObject *pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
        static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
        
-#endif // WITH_PYTHON
+#endif  /* WITH_PYTHON */
 
 }; /* end of class KX_ParentActuator : public SCA_PropertyActuator */
 
-#endif
-
+#endif  /* __KX_PARENTACTUATOR_H__ */