code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Ketsji / KX_PyConstraintBinding.h
index 69a6e333ceee612f0234b72fb886756bdf312ec0..b4a520ce71b13a1b24accc6d676abc7fd5d01333 100644 (file)
@@ -39,7 +39,6 @@
 PyObject*                              initPythonConstraintBinding();
 void   PHY_SetActiveEnvironment(class  PHY_IPhysicsEnvironment* env);
 PHY_IPhysicsEnvironment*       PHY_GetActiveEnvironment();
-#endif // WITH_PYTHON
-
-#endif //__KX_PYCONSTRAINTBINDING_H__
+#endif  /* WITH_PYTHON */
 
+#endif  /* __KX_PYCONSTRAINTBINDING_H__ */