code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Rasterizer / RAS_LightObject.h
index ddf360683cd9918f8f4eebd0a970f5b4d823f415..79818def5f02c8bc1fd27fb55bcca38166c0ac5a 100644 (file)
@@ -64,5 +64,4 @@ struct RAS_LightObject
        bool    m_nospecular;
 };
 
-#endif //__RAS_LIGHTOBJECT_H__
-
+#endif  /* __RAS_LIGHTOBJECT_H__ */