code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / Rasterizer / RAS_ObjectColor.h
index f8fbe69e97b18ec46a1469d42ea71a550f77efaa..77feffccffc5445ae1fe4bf2f6571c3ae3e816da 100644 (file)
@@ -38,5 +38,4 @@ struct        RAS_ObjectColor {
        float   m_blue;
 };
 
-#endif //__RAS_OBJECTCOLOR_H__
-
+#endif  /* __RAS_OBJECTCOLOR_H__ */