code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / SceneGraph / SG_Spatial.h
index 7630af5178179324a81176292797c672f895caff..aa917fa70dbb0c98379a7bbe564fe6cbf925e9c6 100644 (file)
@@ -291,5 +291,4 @@ protected:
 #endif
 };
 
-#endif //__SG_SPATIAL_H__
-
+#endif  /* __SG_SPATIAL_H__ */