Separate proportional edit setting between edit and object mode. They are now used...
[blender-staging.git] / source / blender / editors / mesh / mesh_ops.c
index e143e4859f56a7880921bfbee4c3904a667c2a9b..9eac347c8938b3cf3f8c5b4c0e872b5669366fa3 100644 (file)
@@ -314,6 +314,6 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
        WM_keymap_add_menu(keymap, "VIEW3D_MT_uv_map", UKEY, KM_PRESS, 0, 0);
        WM_keymap_add_menu(keymap, "VIEW3D_MT_vertex_group", GKEY, KM_PRESS, KM_CTRL, 0);
        
-       ED_object_generic_keymap(keyconf, keymap, 2);
+       ED_object_generic_keymap(keyconf, keymap, 3);
 }