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2.5 Physic Buttons:
[blender-staging.git]
/
release
/
ui
/
buttons_physics_field.py
diff --git
a/release/ui/buttons_physics_field.py
b/release/ui/buttons_physics_field.py
index 3204ab4709d9b09b7909ab07059d47e26bd488a0..5843d1aadf655e5479add5ea42813c97c7696a6b 100644
(file)
--- a/
release/ui/buttons_physics_field.py
+++ b/
release/ui/buttons_physics_field.py
@@
-30,6
+30,10
@@
class PHYSICS_PT_field(PhysicButtonsPanel):
class PHYSICS_PT_collision(PhysicButtonsPanel):
__idname__ = "PHYSICS_PT_collision"
__label__ = "Collision"
class PHYSICS_PT_collision(PhysicButtonsPanel):
__idname__ = "PHYSICS_PT_collision"
__label__ = "Collision"
+
+ def poll(self, context):
+ ob = context.object
+ return (ob and ob.type == 'MESH')
def draw_header(self, context):
settings = context.object.collision
def draw_header(self, context):
settings = context.object.collision