more sequence -> sequencer rename, also made sequencer swap strip update effects...
[blender-staging.git] / source / blender / blenkernel / intern / scene.c
index 43017a758355bf1a231dcecbc67eff1efcebeda9..4312f23bd9b6ee9dfaee2d11c24538c8e7a3857a 100644 (file)
@@ -860,7 +860,7 @@ void scene_update_for_newframe(Scene *sce, unsigned int lay)
 void scene_add_render_layer(Scene *sce)
 {
        SceneRenderLayer *srl;
-       int tot= 1 + BLI_countlist(&sce->r.layers);
+//     int tot= 1 + BLI_countlist(&sce->r.layers);
        
        srl= MEM_callocN(sizeof(SceneRenderLayer), "new render layer");
        sprintf(srl->name, "RenderLayer");