Added support for compiling BULLET with scons on windows
[blender-staging.git] / source / gameengine / SConscript
index 1b2c6316c6177e2649797209aeae1ec8ffa2b50d..496d9dc8f3cae5ffee700786c48c8241bcc5672c 100644 (file)
@@ -22,3 +22,5 @@ if user_options_dict['USE_PHYSICS'] == 'solid':
     SConscript(['Physics/Sumo/SConscript'])
 elif user_options_dict['USE_PHYSICS'] == 'ode':
     SConscript(['Physics/BlOde/SConscript'])
+elif user_options_dict['USE_PHYSICS'] == 'bullet':
+    SConscript(['Physics/Bullet/SConscript'])