}
}
}
-
+
+ /* useful for debugging index vs shape key index */
+#if 0
+ {
+ EditVert *eve;
+ int j;
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
+ for(eve= em->verts.first, j= 0; eve; eve= eve->next, j++) {
+ sprintf(val, "%d:%d", j, eve->keyindex);
+ view3d_cached_text_draw_add(eve->co, val, 0, V3D_CACHE_TEXT_ASCII, col);
+ }
+ }
+#endif
+
if(v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
bglPolygonOffset(rv3d->dist, 0.0f);