Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
[blender-staging.git] / SConstruct
index 809166586e6af8a4c891cf40e0714e2de45a2be3..20d8f8fd2ec3203dfb5a515b60ff1f54995d67e5 100644 (file)
@@ -280,6 +280,7 @@ if 'blenderlite' in B.targets:
        env['WITH_BF_PNG'] = False
        env['WITH_BF_ODE'] = False
        env['WITH_BF_BULLET'] = False
+       env['WITH_BF_SOLID'] = False
        env['WITH_BF_BINRELOC'] = False
        env['BF_BUILDINFO'] = False
        env['BF_NO_ELBEEM'] = True