Reverting revision 33120, which added vram monitoring. The method used had some probl...
[blender-staging.git] / source / blender / gpu / GPU_extensions.h
index a9b4b7a854419c0e3ea56212e0e324915aeef0fa..96c6877820172ea2e63ac2e3340bab9403450ca5 100644 (file)
@@ -104,10 +104,6 @@ int GPU_type_matches(GPUDeviceType device, GPUOSType os, GPUDriverType driver);
        - if created with from_blender, will not free the texture
 */
 
-unsigned int GPU_texture_vram_usage(void);
-void GPU_texture_vram_add(unsigned int amount);
-void GPU_texture_vram_subtract(unsigned int amount);
-
 GPUTexture *GPU_texture_create_1D(int w, float *pixels);
 GPUTexture *GPU_texture_create_2D(int w, int h, float *pixels);
 GPUTexture *GPU_texture_create_3D(int w, int h, int depth, float *fpixels);