/* note, if you check on layer here, render goes wrong... it still deforms verts and uses parent imat */
if(go->ob!=ob) {
- /* Group Dupli Offset, should apply after everything else */
- if (group->dupli_ofs[0] || group->dupli_ofs[1] || group->dupli_ofs[2]) {
+ /* group dupli offset, should apply after everything else */
+ if(!is_zero_v3(group->dupli_ofs)) {
copy_m4_m4(tmat, go->ob->obmat);
sub_v3_v3v3(tmat[3], tmat[3], group->dupli_ofs);
mul_m4_m4m4(mat, tmat, ob->obmat);
- } else {
+ }
+ else {
mul_m4_m4m4(mat, go->ob->obmat, ob->obmat);
}
if(part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
- mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
+
+ /* group dupli offset, should apply after everything else */
+ if(!is_zero_v3(part->dup_group->dupli_ofs)) {
+ copy_m4_m4(tmat, oblist[b]->obmat);
+ sub_v3_v3v3(tmat[3], tmat[3], part->dup_group->dupli_ofs);
+ mul_m4_m4m4(tmat, tmat, pamat);
+ }
+ else {
+ mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
+ }
+
mul_mat3_m4_fl(tmat, size*scale);
if(par_space_mat)
mul_m4_m4m4(mat, tmat, par_space_mat);