don't build game engine by default, and print a warning if game player is enabled.
[blender-staging.git] / SConstruct
index 125594f69c5c26bbcd1a1ee4369941d8a1079689..dcea0f511ebb9f94cfb788391b38c7b25254cddf 100644 (file)
@@ -404,6 +404,9 @@ dobj = B.buildinfo(env, "dynamic") + B.resources
 thestatlibs, thelibincs = B.setup_staticlibs(env)
 thesyslibs = B.setup_syslibs(env)
 
+if env['WITH_BF_PLAYER']:
+       print("Warning: Game player may not build on 2.5")
+
 if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
        #env.BlenderProg(B.root_build_dir, "blender", dobj , [], mainlist + thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
        env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')