code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo...
[blender-staging.git] / source / gameengine / GameLogic / SCA_KeyboardManager.h
index 2d9ad45833fc8048eee88dd2f68b2da7180844b2..cd1cbf4adeebaef5bfb4079724be07da19c2521a 100644 (file)
@@ -54,7 +54,7 @@ public:
 
        bool                    IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode);
        
-       virtual void    NextFrame();    
+       virtual void    NextFrame();
        SCA_IInputDevice* GetInputDevice();
 
 
@@ -63,5 +63,4 @@ public:
 #endif
 };
 
-#endif //__SCA_KEYBOARDMANAGER_H__
-
+#endif  /* __SCA_KEYBOARDMANAGER_H__ */